![]() ![]() While advocating for augmented people, Jensen is about as far removed from the struggles of people in Golem, Prague's aug ghetto, or even those with the proper papers on the streets of Prague. Even Jensen, who has numerous dialogue options for any given moment, is strangely quiet on how he feels about any of the persecution. Or rather, the messages they aren't relaying, since Mankind Divided goes to great lengths to show how awful both extreme angles are in this rights movement, but does little to offer any kind of actual statement or solution of its own. This is where Deus Ex: Mankind Divided's narrative begins to buckle under the pressure and expectations of the messages the developer is trying to impart on players. Jensen's investigation into the incident isn't high on anyone's priority list but seemingly his own, and with the rest of the world ready and willing to write off augs under the auspices of the Human Restoration Act, it's mostly up to him to bring peace to the clashing ideals. No group outright claims responsibility, but threats are levied against the pro-aug activist group, the Augmented Rights Coalition. Things only get worse when a bomb goes off at a train station in Prague, killing or severely injuring nearly everyone inside. Police give augmented people a hard time simply for existing, routinely checking their documentation and otherwise giving them extreme side-eye as they roam the streets protecting the "normals" from potential harm. Players are given a first-hand look at how the oppression of augmented people looks from the streets of Prague, where Jensen is currently stationed under the employ of Task Force 29. After Panchaea exploded (the canon ending, though you may have experienced a different one in Human Revolution), the world was left without answers as to why the augmented population turned on the rest of civilization. ![]() Like players, Jensen has been out of action since his attempted intervention on Panchaea, the secret ocean installation where the "Aug Incident" was ignited. It's just a shame some of the narrative choices don't quite match the ideal they were clearly aiming to achieve.ĭeus Ex: Mankind Divided picks up two years after the conclusion of Human Revolution, with the world still reeling from the "Aug Incident," the day when humans with augmented parts went haywire and blindly attacked anyone and everyone in sight. It was refreshing, and with Deus Ex: Mankind Divided, Eidos Montreal once again shows it has a lot of great ideas of how games in this genre can evolve. However you wanted to play Human Revolution, you could. ![]() The first entry in the new Deus Ex franchise, still set in the world of the original games, was a fascinating exercise in player choice, not just narratively but from a gameplay standpoint as well. With Deus Ex: Human Revolution, Eidos Montreal brought a franchise that was all but defunct back to the forefront of the action-RPG genre. ![]()
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