For those parents with children aged 8-17:Ĩ5% agreed that their children were spending longer online.ĥ8% of these children stated that online gaming changed their mood for the better.ĥ9% claimed they feel good about themselves.Ĭonversely, only 17% of adults thought they spent too much time playing online games, which suggests people in the UK are able to manage their time online effectively. The study also revealed that younger people were spending more time gaming online in 2021 than ever before. Throughout 2021, there was an increase of 25% in time spent online playing games, specifically by those between 55-64. Statistics on time spent playing video games onlineĪccording to our 2022 screentime report, the average UK adult spends around five hours a day on a screen-an increase of two hours a day from 2020.įurthermore, online gaming research by Ofcom discovered that, for those aged between 13-64, the average time playing video games online was seven-and-a-half hours per week (around one hour per day). By contrast, one in three console-owning households had a Nintendo Switch. Similarly, boys are more likely to own a PS5 compared to girls (12% vs 8%). On the other hand, one in 10 children have a PlayStation 5-this has doubled since 2020 when only 5% had one. Boys are twice as likely than girls (18% vs 9%) to have one at home, with ownership highest amongst 11-16-year-olds (20%). Research by Childwise indicated that 14% of children aged 4-15 have a Microsoft Xbox Series X or an Xbox Series S console. More than twice the number of boys play games using a VR headset compared to girls (7% vs 3%). Over a third (34%) of boys will use either a desktop, laptop, or netbook to game online, yet the comparative figure for girls is just 29%. Almost three-quarters (73%) of boys use a games console for online gaming, compared to just 44% of girls. However, this may differ depending on the gender of your child, as online gaming research by Ofcom shows that it’s generally more common amongst boys than girls. Some of the best game consoles for kids in 2022 include the Nintendo Switch, PlayStation 5, and Xbox Series S and X. Given that, according to children mobile phone statistics, 61% of children own a smartphone device by the age of 10, it is perhaps unsurprising that over half play online games using a mobile phone device. Consoles are the leading gaming device amongst this age group (59%), followed by: Ownership of games console statistics - UK childrenĩ1% of children aged 3-15 play games on any device. Over a third (35%) of those aged 45-54 were online gamers, which is roughly the same percentage as those between the ages of 5-7. From 16 years of age onwards, the relative percentage of online gamers within each age group declines, down to only 13% for those aged 65+. The most common age demographic for UK online gamers is 12-15 years old, with over three-quarters (76%) stating that they play online games. A breakdown of the UK’s gaming population by age group Remarkably, more than nine out of 10 (91%) of UK children aged between 3-15 play games on some type of device, ranging from personal consoles to mobile phones. In 2022, 9.3 million gaming accessories for consoles were sold, far exceeding that of gaming PCs (2.3 million).Īccording to online gaming statistics, over a quarter (26%) of UK adults played some form of online game in 2022, spending between one and five hours per week on video games. Sales of digital games in the UK increased by one million units between 20, from 61 million to 62 million. Sony’s PlayStation 5 (PS5) proved the most popular console of 2022 in terms of unit sales, with 800,000 consoles shipped. In 2022, the overall UK video game consumer market valuation was £7.05 billion – 17% more than that seen in the pre-pandemic time period.Ĩ8% of young adults (aged 16-24) play video games, of which 29% were playing online with people they don’t know outside of the gaming world.įor children aged 7-18, more than two-thirds (68%) own their own games console, with a further 9% having consistent access to one. Overview of UK online gaming statistics 2023 We have also compared broadband data to reveal the best and worst places in the UK for online gaming. In recent decades, the metaverse has shifted from traditional single/multiplayer experiences on a local level, to online multiplayer gaming across multiple countries and continentsīy studying the evolution of the online gaming industry, this allows us to analyse trends, judge how online gaming statistics have changed over time, and predict how they might change in the future for both the UK and the global market. According to the latest online gaming statistics for 2023, roughly 40% of the world’s population are online gamers.
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